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bug
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tint
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1086.wgsl.expected.msl
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#include
<metal_stdlib>
using
namespace
metal
;
void
x
(
thread
float
*
const
p
)
{
*(
p
)
=
0.0f
;
}
void
g
(
thread
float
*
const
tint_symbol
)
{
x
(
tint_symbol
);
}
fragment
void
f
()
{
thread
float
tint_symbol_1
=
0.0f
;
g
(&(
tint_symbol_1
));
return
;
}