| SKIP: INVALID |
| |
| |
| enable subgroups; |
| |
| @group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>; |
| |
| fn subgroupMin_bbd9b0() -> vec4<f32> { |
| var arg_0 = vec4<f32>(1.0f); |
| var res : vec4<f32> = subgroupMin(arg_0); |
| return res; |
| } |
| |
| @fragment |
| fn fragment_main() { |
| prevent_dce = subgroupMin_bbd9b0(); |
| } |
| |
| @compute @workgroup_size(1) |
| fn compute_main() { |
| prevent_dce = subgroupMin_bbd9b0(); |
| } |
| |
| Failed to generate: <dawn>/test/tint/builtins/gen/var/subgroupMin/bbd9b0.wgsl:41:8 error: GLSL backend does not support extension 'subgroups' |
| enable subgroups; |
| ^^^^^^^^^ |
| |
| |
| enable subgroups; |
| |
| @group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>; |
| |
| fn subgroupMin_bbd9b0() -> vec4<f32> { |
| var arg_0 = vec4<f32>(1.0f); |
| var res : vec4<f32> = subgroupMin(arg_0); |
| return res; |
| } |
| |
| @fragment |
| fn fragment_main() { |
| prevent_dce = subgroupMin_bbd9b0(); |
| } |
| |
| @compute @workgroup_size(1) |
| fn compute_main() { |
| prevent_dce = subgroupMin_bbd9b0(); |
| } |
| |
| Failed to generate: <dawn>/test/tint/builtins/gen/var/subgroupMin/bbd9b0.wgsl:41:8 error: GLSL backend does not support extension 'subgroups' |
| enable subgroups; |
| ^^^^^^^^^ |
| |
| |
| tint executable returned error: exit status 1 |