commit | 1efee19cc3ff7accd96be894b8b82b4cebdf295a | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Oct 21 20:17:09 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 21 20:17:09 2024 +0000 |
tree | d35db9af1ef22c6ca02fc3b20cb600c8cce90797 | |
parent | fbc4ce74344b20d6bedfbb66bdb9074502121b61 [diff] |
[glsl] Remove `glsl` AST paths from `tint` command. This CL removes the GLSL AST path from the `tint` command. It will always generate with IR now. The end-to-end runner has had `glsl` removed as a generation option. Bug: 374724003 Change-Id: If12bacd35e743ddc31ec018854001728b672f17c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/211734 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.