blob: 02ad3bc7067f019ced69d1c415c6247f831dc1af [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, r32f) uniform highp writeonly image2DArray arg_0;
void textureStore_699a1b() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
vec4 arg_3 = vec4(1.0f);
imageStore(arg_0, ivec3(uvec3(arg_1, arg_2)), arg_3);
}
void fragment_main() {
textureStore_699a1b();
}
void main() {
fragment_main();
return;
}
#version 310 es
layout(binding = 0, r32f) uniform highp writeonly image2DArray arg_0;
void textureStore_699a1b() {
uvec2 arg_1 = uvec2(1u);
uint arg_2 = 1u;
vec4 arg_3 = vec4(1.0f);
imageStore(arg_0, ivec3(uvec3(arg_1, arg_2)), arg_3);
}
void compute_main() {
textureStore_699a1b();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}