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1efee19cc3ff7accd96be894b8b82b4cebdf295a
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test
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tint
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expressions
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splat
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var
/
u32.wgsl.expected.glsl
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#version 310 es
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
unused_entry_point
()
{
return
;
}
void
f
()
{
uint
v
=
3u
;
uvec2 v2
=
uvec2
(
v
);
uvec3 v3
=
uvec3
(
v
);
uvec4 v4
=
uvec4
(
v
);
}