commit | 1257152485449816850604207ce189de6aa84db0 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu Mar 25 23:50:24 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Mar 25 23:50:24 2021 +0000 |
tree | 845975b6db229b1f3d1b88cdbdd56b8c75540fe1 | |
parent | 1a232448d25eb1ecd17b566cf1073f0fd714d6ac [diff] |
Use RefCounted for DeviceBase DeviceBase implemented its own Reference / Release methods for historical reasons. Replace them with RefCounted's version that are similar, just more thread safe. Bug: dawn:723 Change-Id: Ib26f3e231eb12fe09612c8b5639576e2f26a3cfd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46000 Commit-Queue: Stephen White <senorblanco@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.