Skip small texture alignment test on NV GPUs.

Windows bots may fail should GPU/drivers not support 4KB alignments,
specifically NV GTX 1160.

Bug: dawn:282
Change-Id: I0f66792c198774ef7265bdab691488945ee7dc35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13920
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/tests/white_box/D3D12SmallTextureTests.cpp b/src/tests/white_box/D3D12SmallTextureTests.cpp
index 83faa63..847a0fc 100644
--- a/src/tests/white_box/D3D12SmallTextureTests.cpp
+++ b/src/tests/white_box/D3D12SmallTextureTests.cpp
@@ -41,7 +41,9 @@
 TEST_P(D3D12SmallTextureTests, AlignSmallCompressedTexture) {
     DAWN_SKIP_TEST_IF(UsesWire());
     DAWN_SKIP_TEST_IF(!IsBCFormatSupported());
-    DAWN_SKIP_TEST_IF(IsIntel());
+
+    // TODO(http://crbug.com/dawn/282): Investigate GPU/driver rejections of small alignment.
+    DAWN_SKIP_TEST_IF(IsIntel() || IsNvidia());
 
     wgpu::TextureDescriptor descriptor;
     descriptor.dimension = wgpu::TextureDimension::e2D;