[glsl][ir] Emit StorageTexture types. This CL adds support for emitting Storage Textures from the GLSL IR backend. Bug: 42251044 Change-Id: I36b54c81de06b9c52e30f2f657f8b16de45ca379 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204474 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.