| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: strided_arr = struct @align(4) { |
| el:i32 @offset(0) |
| } |
| |
| buf0 = struct @align(4) { |
| x_GLF_uniform_int_values:array<strided_arr, 5> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %x_8:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %func_i1_ = func(%x:ptr<function, i32, read_write>):i32 { |
| $B2: { |
| %a:ptr<function, i32, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %indexable:ptr<function, array<i32, 4>, read_write> = var |
| %8:ptr<uniform, i32, read> = access %x_8, 0u, 0i, 0u |
| %9:i32 = load %8 |
| %x_72:i32 = let %9 |
| store %a, %x_72 |
| %11:ptr<uniform, i32, read> = access %x_8, 0u, 0i, 0u |
| %12:i32 = load %11 |
| %x_74:i32 = let %12 |
| store %i, %x_74 |
| loop [b: $B3, c: $B4] { # loop_1 |
| $B3: { # body |
| %14:i32 = load %i |
| %x_79:i32 = let %14 |
| %16:ptr<uniform, i32, read> = access %x_8, 0u, 1i, 0u |
| %17:i32 = load %16 |
| %x_81:i32 = let %17 |
| %19:bool = lt %x_79, %x_81 |
| if %19 [t: $B5, f: $B6] { # if_1 |
| $B5: { # true |
| exit_if # if_1 |
| } |
| $B6: { # false |
| exit_loop # loop_1 |
| } |
| } |
| %20:ptr<uniform, i32, read> = access %x_8, 0u, 3i, 0u |
| %21:i32 = load %20 |
| %x_85:i32 = let %21 |
| %23:ptr<uniform, i32, read> = access %x_8, 0u, 3i, 0u |
| %24:i32 = load %23 |
| %x_87:i32 = let %24 |
| %26:ptr<uniform, i32, read> = access %x_8, 0u, 3i, 0u |
| %27:i32 = load %26 |
| %x_89:i32 = let %27 |
| %29:ptr<uniform, i32, read> = access %x_8, 0u, 3i, 0u |
| %30:i32 = load %29 |
| %x_91:i32 = let %30 |
| %32:i32 = load %a |
| %x_93:i32 = let %32 |
| %34:array<i32, 4> = construct %x_85, %x_87, %x_89, %x_91 |
| store %indexable, %34 |
| %35:ptr<function, i32, read_write> = access %indexable, %x_93 |
| %36:i32 = load %35 |
| %x_95:i32 = let %36 |
| %38:i32 = load %x |
| %x_96:i32 = let %38 |
| %40:bool = gt %x_95, %x_96 |
| if %40 [t: $B7, f: $B8] { # if_2 |
| $B7: { # true |
| if true [t: $B9, f: $B10] { # if_3 |
| $B9: { # true |
| %41:ptr<uniform, i32, read> = access %x_8, 0u, 3i, 0u |
| %42:i32 = load %41 |
| %x_105:i32 = let %42 |
| ret %x_105 |
| } |
| $B10: { # false |
| %44:ptr<uniform, i32, read> = access %x_8, 0u, 3i, 0u |
| %45:i32 = load %44 |
| %x_107:i32 = let %45 |
| store %a, %x_107 |
| exit_if # if_3 |
| } |
| } |
| exit_if # if_2 |
| } |
| $B8: { # false |
| if true [t: $B11] { # if_4 |
| $B11: { # true |
| %47:ptr<uniform, i32, read> = access %x_8, 0u, 4i, 0u |
| %48:i32 = load %47 |
| %x_111:i32 = let %48 |
| ret %x_111 |
| } |
| } |
| exit_if # if_2 |
| } |
| } |
| continue # -> $B4 |
| } |
| $B4: { # continuing |
| %50:i32 = load %i |
| %x_112:i32 = let %50 |
| %52:i32 = add %x_112, 1i |
| store %i, %52 |
| next_iteration # -> $B3 |
| } |
| } |
| %53:ptr<uniform, i32, read> = access %x_8, 0u, 0i, 0u |
| %54:i32 = load %53 |
| %x_115:i32 = let %54 |
| ret %x_115 |
| } |
| } |
| %main_1 = func():void { |
| $B12: { |
| %a_1:ptr<function, i32, read_write> = var |
| %param:ptr<function, i32, read_write> = var |
| %param_1:ptr<function, i32, read_write> = var |
| %60:ptr<uniform, i32, read> = access %x_8, 0u, 0i, 0u |
| %61:i32 = load %60 |
| %x_39:i32 = let %61 |
| store %param, %x_39 |
| %63:i32 = call %func_i1_, %param |
| %x_40:i32 = let %63 |
| store %a_1, %x_40 |
| %65:ptr<uniform, i32, read> = access %x_8, 0u, 3i, 0u |
| %66:i32 = load %65 |
| %x_42:i32 = let %66 |
| store %param_1, %x_42 |
| %68:i32 = call %func_i1_, %param_1 |
| %x_43:i32 = let %68 |
| %70:i32 = load %a_1 |
| %x_44:i32 = let %70 |
| %72:i32 = add %x_44, %x_43 |
| store %a_1, %72 |
| %73:i32 = load %a_1 |
| %x_46:i32 = let %73 |
| %75:ptr<uniform, i32, read> = access %x_8, 0u, 2i, 0u |
| %76:i32 = load %75 |
| %x_48:i32 = let %76 |
| %78:bool = eq %x_46, %x_48 |
| if %78 [t: $B13, f: $B14] { # if_5 |
| $B13: { # true |
| %79:ptr<uniform, i32, read> = access %x_8, 0u, 3i, 0u |
| %80:i32 = load %79 |
| %x_54:i32 = let %80 |
| %82:ptr<uniform, i32, read> = access %x_8, 0u, 0i, 0u |
| %83:i32 = load %82 |
| %x_57:i32 = let %83 |
| %85:ptr<uniform, i32, read> = access %x_8, 0u, 0i, 0u |
| %86:i32 = load %85 |
| %x_60:i32 = let %86 |
| %88:ptr<uniform, i32, read> = access %x_8, 0u, 3i, 0u |
| %89:i32 = load %88 |
| %x_63:i32 = let %89 |
| %91:f32 = convert %x_54 |
| %92:f32 = let %91 |
| %93:f32 = convert %x_57 |
| %94:f32 = let %93 |
| %95:f32 = convert %x_60 |
| %96:f32 = let %95 |
| %97:f32 = convert %x_63 |
| %98:vec4<f32> = construct %92, %94, %96, %97 |
| store %x_GLF_color, %98 |
| exit_if # if_5 |
| } |
| $B14: { # false |
| %99:ptr<uniform, i32, read> = access %x_8, 0u, 0i, 0u |
| %100:i32 = load %99 |
| %x_67:i32 = let %100 |
| %102:f32 = convert %x_67 |
| %x_68:f32 = let %102 |
| %104:vec4<f32> = construct %x_68, %x_68, %x_68, %x_68 |
| store %x_GLF_color, %104 |
| exit_if # if_5 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out { |
| $B15: { |
| %106:void = call %main_1 |
| %107:vec4<f32> = load %x_GLF_color |
| %108:main_out = construct %107 |
| ret %108 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |