| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: QuicksortObject = struct @align(4) { |
| numbers:array<i32, 10> @offset(0) |
| } |
| |
| BST = struct @align(4) { |
| data:i32 @offset(0) |
| leftIndex:i32 @offset(4) |
| rightIndex:i32 @offset(8) |
| } |
| |
| buf0 = struct @align(8) { |
| injectionSwitch:vec2<f32> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %obj:ptr<private, QuicksortObject, read_write> = var |
| %tree:ptr<private, array<BST, 10>, read_write> = var |
| %x_50:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %makeTreeNode_struct_BST_i1_i1_i11_i1_ = func(%node:ptr<function, BST, read_write>, %data:ptr<function, i32, read_write>):void { |
| $B2: { |
| %8:ptr<function, i32, read_write> = access %node, 0u |
| %9:i32 = load %data |
| store %8, %9 |
| %10:ptr<function, i32, read_write> = access %node, 1u |
| store %10, -1i |
| %11:ptr<function, i32, read_write> = access %node, 2u |
| store %11, -1i |
| ret |
| } |
| } |
| %insert_i1_i1_ = func(%treeIndex:ptr<function, i32, read_write>, %data_1:ptr<function, i32, read_write>):void { |
| $B3: { |
| %baseIndex:ptr<function, i32, read_write> = var |
| %param:ptr<function, BST, read_write> = var |
| %param_1:ptr<function, i32, read_write> = var |
| %param_2:ptr<function, BST, read_write> = var |
| %param_3:ptr<function, i32, read_write> = var |
| store %baseIndex, 0i |
| loop [b: $B4, c: $B5] { # loop_1 |
| $B4: { # body |
| %20:i32 = load %baseIndex |
| %21:i32 = load %treeIndex |
| %22:bool = lte %20, %21 |
| if %22 [t: $B6, f: $B7] { # if_1 |
| $B6: { # true |
| exit_if # if_1 |
| } |
| $B7: { # false |
| exit_loop # loop_1 |
| } |
| } |
| %23:i32 = load %data_1 |
| %24:i32 = load %baseIndex |
| %25:ptr<private, i32, read_write> = access %tree, %24, 0u |
| %26:i32 = load %25 |
| %27:bool = lte %23, %26 |
| if %27 [t: $B8, f: $B9] { # if_2 |
| $B8: { # true |
| %28:i32 = load %baseIndex |
| %29:ptr<private, i32, read_write> = access %tree, %28, 1u |
| %30:i32 = load %29 |
| %31:bool = eq %30, -1i |
| if %31 [t: $B10, f: $B11] { # if_3 |
| $B10: { # true |
| %32:i32 = load %baseIndex |
| %x_236:i32 = let %32 |
| %34:ptr<private, i32, read_write> = access %tree, %x_236, 1u |
| %35:i32 = load %treeIndex |
| store %34, %35 |
| %36:i32 = load %treeIndex |
| %x_239:i32 = let %36 |
| %38:ptr<private, BST, read_write> = access %tree, %x_239 |
| %39:BST = load %38 |
| store %param, %39 |
| %40:i32 = load %data_1 |
| store %param_1, %40 |
| %41:void = call %makeTreeNode_struct_BST_i1_i1_i11_i1_, %param, %param_1 |
| %42:ptr<private, BST, read_write> = access %tree, %x_239 |
| %43:BST = load %param |
| store %42, %43 |
| ret |
| } |
| $B11: { # false |
| %44:i32 = load %baseIndex |
| %45:ptr<private, i32, read_write> = access %tree, %44, 1u |
| %46:i32 = load %45 |
| store %baseIndex, %46 |
| continue # -> $B5 |
| } |
| } |
| exit_if # if_2 |
| } |
| $B9: { # false |
| %47:i32 = load %baseIndex |
| %48:ptr<private, i32, read_write> = access %tree, %47, 2u |
| %49:i32 = load %48 |
| %50:bool = eq %49, -1i |
| if %50 [t: $B12, f: $B13] { # if_4 |
| $B12: { # true |
| %51:i32 = load %baseIndex |
| %x_256:i32 = let %51 |
| %53:ptr<private, i32, read_write> = access %tree, %x_256, 2u |
| %54:i32 = load %treeIndex |
| store %53, %54 |
| %55:i32 = load %treeIndex |
| %x_259:i32 = let %55 |
| %57:ptr<private, BST, read_write> = access %tree, %x_259 |
| %58:BST = load %57 |
| store %param_2, %58 |
| %59:i32 = load %data_1 |
| store %param_3, %59 |
| %60:void = call %makeTreeNode_struct_BST_i1_i1_i11_i1_, %param_2, %param_3 |
| %61:ptr<private, BST, read_write> = access %tree, %x_259 |
| %62:BST = load %param_2 |
| store %61, %62 |
| ret |
| } |
| $B13: { # false |
| %63:i32 = load %baseIndex |
| %64:ptr<private, i32, read_write> = access %tree, %63, 2u |
| %65:i32 = load %64 |
| store %baseIndex, %65 |
| continue # -> $B5 |
| } |
| } |
| exit_if # if_2 |
| } |
| } |
| unreachable |
| } |
| $B5: { # continuing |
| next_iteration # -> $B4 |
| } |
| } |
| ret |
| } |
| } |
| %identity_i1_ = func(%a:ptr<function, i32, read_write>):i32 { |
| $B14: { |
| %68:i32 = load %a |
| %x_202:i32 = let %68 |
| %70:ptr<private, i32, read_write> = access %obj, 0u, %x_202 |
| %71:i32 = load %a |
| store %70, %71 |
| %72:ptr<private, i32, read_write> = access %obj, 0u, 2i |
| %73:i32 = load %72 |
| %x_206:i32 = let %73 |
| ret %x_206 |
| } |
| } |
| %search_i1_ = func(%t:ptr<function, i32, read_write>):i32 { |
| $B15: { |
| %index:ptr<function, i32, read_write> = var |
| %currentNode:ptr<function, BST, read_write> = var |
| %x_270:ptr<function, i32, read_write> = var |
| store %index, 0i |
| loop [b: $B16, c: $B17] { # loop_2 |
| $B16: { # body |
| %80:i32 = load %index |
| %81:bool = neq %80, -1i |
| if %81 [t: $B18, f: $B19] { # if_5 |
| $B18: { # true |
| exit_if # if_5 |
| } |
| $B19: { # false |
| exit_loop # loop_2 |
| } |
| } |
| %82:i32 = load %index |
| %83:ptr<private, BST, read_write> = access %tree, %82 |
| %84:BST = load %83 |
| store %currentNode, %84 |
| %85:ptr<function, i32, read_write> = access %currentNode, 0u |
| %86:i32 = load %85 |
| %87:i32 = load %t |
| %88:bool = eq %86, %87 |
| if %88 [t: $B20] { # if_6 |
| $B20: { # true |
| %89:i32 = load %t |
| %x_287:i32 = let %89 |
| ret %x_287 |
| } |
| } |
| %91:i32 = load %t |
| %92:ptr<function, i32, read_write> = access %currentNode, 0u |
| %93:i32 = load %92 |
| %94:bool = gt %91, %93 |
| if %94 [t: $B21, f: $B22] { # if_7 |
| $B21: { # true |
| %95:ptr<function, i32, read_write> = access %currentNode, 2u |
| %96:i32 = load %95 |
| store %x_270, %96 |
| exit_if # if_7 |
| } |
| $B22: { # false |
| %97:ptr<function, i32, read_write> = access %currentNode, 1u |
| %98:i32 = load %97 |
| store %x_270, %98 |
| exit_if # if_7 |
| } |
| } |
| %99:i32 = load %x_270 |
| store %index, %99 |
| continue # -> $B17 |
| } |
| $B17: { # continuing |
| next_iteration # -> $B16 |
| } |
| } |
| ret -1i |
| } |
| } |
| %main_1 = func():void { |
| $B23: { |
| %treeIndex_1:ptr<function, i32, read_write> = var |
| %param_4:ptr<function, BST, read_write> = var |
| %param_5:ptr<function, i32, read_write> = var |
| %param_6:ptr<function, i32, read_write> = var |
| %param_7:ptr<function, i32, read_write> = var |
| %param_8:ptr<function, i32, read_write> = var |
| %param_9:ptr<function, i32, read_write> = var |
| %param_10:ptr<function, i32, read_write> = var |
| %param_11:ptr<function, i32, read_write> = var |
| %param_12:ptr<function, i32, read_write> = var |
| %param_13:ptr<function, i32, read_write> = var |
| %param_14:ptr<function, i32, read_write> = var |
| %param_15:ptr<function, i32, read_write> = var |
| %param_16:ptr<function, i32, read_write> = var |
| %param_17:ptr<function, i32, read_write> = var |
| %param_18:ptr<function, i32, read_write> = var |
| %param_19:ptr<function, i32, read_write> = var |
| %param_20:ptr<function, i32, read_write> = var |
| %param_21:ptr<function, i32, read_write> = var |
| %param_22:ptr<function, i32, read_write> = var |
| %param_23:ptr<function, i32, read_write> = var |
| %pp:ptr<function, i32, read_write> = var |
| %looplimiter0:ptr<function, i32, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %param_24:ptr<function, i32, read_write> = var |
| %count:ptr<function, i32, read_write> = var |
| %i_1:ptr<function, i32, read_write> = var |
| %result:ptr<function, i32, read_write> = var |
| %param_25:ptr<function, i32, read_write> = var |
| store %treeIndex_1, 0i |
| %130:ptr<private, BST, read_write> = access %tree, 0i |
| %131:BST = load %130 |
| store %param_4, %131 |
| store %param_5, 9i |
| %132:void = call %makeTreeNode_struct_BST_i1_i1_i11_i1_, %param_4, %param_5 |
| %133:ptr<private, BST, read_write> = access %tree, 0i |
| %134:BST = load %param_4 |
| store %133, %134 |
| %135:i32 = load %treeIndex_1 |
| %136:i32 = add %135, 1i |
| store %treeIndex_1, %136 |
| %137:i32 = load %treeIndex_1 |
| store %param_6, %137 |
| store %param_7, 5i |
| %138:void = call %insert_i1_i1_, %param_6, %param_7 |
| %139:i32 = load %treeIndex_1 |
| %140:i32 = add %139, 1i |
| store %treeIndex_1, %140 |
| %141:i32 = load %treeIndex_1 |
| store %param_8, %141 |
| store %param_9, 12i |
| %142:void = call %insert_i1_i1_, %param_8, %param_9 |
| %143:i32 = load %treeIndex_1 |
| %144:i32 = add %143, 1i |
| store %treeIndex_1, %144 |
| %145:i32 = load %treeIndex_1 |
| store %param_10, %145 |
| store %param_11, 15i |
| %146:void = call %insert_i1_i1_, %param_10, %param_11 |
| %147:i32 = load %treeIndex_1 |
| %148:i32 = add %147, 1i |
| store %treeIndex_1, %148 |
| %149:i32 = load %treeIndex_1 |
| store %param_12, %149 |
| store %param_13, 7i |
| %150:void = call %insert_i1_i1_, %param_12, %param_13 |
| %151:i32 = load %treeIndex_1 |
| %152:i32 = add %151, 1i |
| store %treeIndex_1, %152 |
| %153:i32 = load %treeIndex_1 |
| store %param_14, %153 |
| store %param_15, 8i |
| %154:void = call %insert_i1_i1_, %param_14, %param_15 |
| %155:i32 = load %treeIndex_1 |
| %156:i32 = add %155, 1i |
| store %treeIndex_1, %156 |
| %157:i32 = load %treeIndex_1 |
| store %param_16, %157 |
| store %param_17, 2i |
| %158:void = call %insert_i1_i1_, %param_16, %param_17 |
| %159:i32 = load %treeIndex_1 |
| %160:i32 = add %159, 1i |
| store %treeIndex_1, %160 |
| %161:i32 = load %treeIndex_1 |
| store %param_18, %161 |
| store %param_19, 6i |
| %162:void = call %insert_i1_i1_, %param_18, %param_19 |
| %163:i32 = load %treeIndex_1 |
| %164:i32 = add %163, 1i |
| store %treeIndex_1, %164 |
| %165:i32 = load %treeIndex_1 |
| store %param_20, %165 |
| store %param_21, 17i |
| %166:void = call %insert_i1_i1_, %param_20, %param_21 |
| %167:i32 = load %treeIndex_1 |
| %168:i32 = add %167, 1i |
| store %treeIndex_1, %168 |
| %169:i32 = load %treeIndex_1 |
| store %param_22, %169 |
| store %param_23, 13i |
| %170:void = call %insert_i1_i1_, %param_22, %param_23 |
| store %pp, 0i |
| store %looplimiter0, 0i |
| store %i, 0i |
| loop [b: $B24, c: $B25] { # loop_3 |
| $B24: { # body |
| %171:i32 = load %i |
| %172:bool = lt %171, 10000i |
| if %172 [t: $B26, f: $B27] { # if_8 |
| $B26: { # true |
| exit_if # if_8 |
| } |
| $B27: { # false |
| exit_loop # loop_3 |
| } |
| } |
| %173:i32 = load %looplimiter0 |
| %174:i32 = let %173 |
| %175:ptr<uniform, vec2<f32>, read> = access %x_50, 0u |
| %176:f32 = load_vector_element %175, 1u |
| %177:i32 = call %tint_f32_to_i32, %176 |
| %179:bool = gte %174, %177 |
| if %179 [t: $B28] { # if_9 |
| $B28: { # true |
| %180:ptr<uniform, vec2<f32>, read> = access %x_50, 0u |
| %181:f32 = load_vector_element %180, 1u |
| %182:i32 = call %tint_f32_to_i32, %181 |
| %183:i32 = add 1i, %182 |
| store %param_24, %183 |
| %184:i32 = call %identity_i1_, %param_24 |
| %x_159:i32 = let %184 |
| store %pp, %x_159 |
| exit_loop # loop_3 |
| } |
| } |
| %186:i32 = load %looplimiter0 |
| %187:i32 = add %186, 1i |
| store %looplimiter0, %187 |
| continue # -> $B25 |
| } |
| $B25: { # continuing |
| %188:i32 = load %i |
| %189:i32 = add %188, 1i |
| store %i, %189 |
| next_iteration # -> $B24 |
| } |
| } |
| %190:i32 = load %pp |
| %191:bool = neq %190, 2i |
| if %191 [t: $B29] { # if_10 |
| $B29: { # true |
| ret |
| } |
| } |
| store %count, 0i |
| store %i_1, 0i |
| loop [b: $B30, c: $B31] { # loop_4 |
| $B30: { # body |
| %192:i32 = load %i_1 |
| %193:bool = lt %192, 20i |
| if %193 [t: $B32, f: $B33] { # if_11 |
| $B32: { # true |
| exit_if # if_11 |
| } |
| $B33: { # false |
| exit_loop # loop_4 |
| } |
| } |
| %194:i32 = load %i_1 |
| store %param_25, %194 |
| %195:i32 = call %search_i1_, %param_25 |
| %x_176:i32 = let %195 |
| store %result, %x_176 |
| %197:i32 = load %i_1 |
| %x_177:i32 = let %197 |
| switch %x_177 [c: (2i 5i 6i 7i 8i 9i 12i 13i 15i 17i, $B34), c: (default, $B35)] { # switch_1 |
| $B34: { # case |
| %199:i32 = load %result |
| %200:i32 = load %i_1 |
| %201:bool = eq %199, %200 |
| if %201 [t: $B36] { # if_12 |
| $B36: { # true |
| %202:i32 = load %count |
| %203:i32 = add %202, 1i |
| store %count, %203 |
| exit_if # if_12 |
| } |
| } |
| exit_switch # switch_1 |
| } |
| $B35: { # case |
| %204:i32 = load %result |
| %205:bool = eq %204, -1i |
| if %205 [t: $B37] { # if_13 |
| $B37: { # true |
| %206:i32 = load %count |
| %207:i32 = add %206, 1i |
| store %count, %207 |
| exit_if # if_13 |
| } |
| } |
| exit_switch # switch_1 |
| } |
| } |
| continue # -> $B31 |
| } |
| $B31: { # continuing |
| %208:i32 = load %i_1 |
| %209:i32 = add %208, 1i |
| store %i_1, %209 |
| next_iteration # -> $B30 |
| } |
| } |
| %210:i32 = load %count |
| %211:bool = eq %210, 20i |
| if %211 [t: $B38, f: $B39] { # if_14 |
| $B38: { # true |
| store %x_GLF_color, vec4<f32>(1.0f, 0.0f, 0.0f, 1.0f) |
| exit_if # if_14 |
| } |
| $B39: { # false |
| store %x_GLF_color, vec4<f32>(0.0f, 0.0f, 1.0f, 1.0f) |
| exit_if # if_14 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out { |
| $B40: { |
| %213:void = call %main_1 |
| %214:vec4<f32> = load %x_GLF_color |
| %215:main_out = construct %214 |
| ret %215 |
| } |
| } |
| %tint_f32_to_i32 = func(%value:f32):i32 { |
| $B41: { |
| %217:i32 = convert %value |
| %218:bool = gte %value, -2147483648.0f |
| %219:i32 = select -2147483648i, %217, %218 |
| %220:bool = lte %value, 2147483520.0f |
| %221:i32 = select 2147483647i, %219, %220 |
| ret %221 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |