Sign in
dawn
/
dawn
/
12e4178f8f7d6e2d45c69a57ec7088023eb24f13
/
.
/
test
/
tint
/
binding_array
/
runtime_array_access_as_constant.wgsl.expected.dxc.hlsl
blob: 93b3662c5a00477c11c5b036559327bb548e61de [
file
] [
log
] [
blame
]
Texture2D
<float4>
sampled_textures
[]
:
register
(
t0
);
void
fs
()
{
float4 texture_load
=
sampled_textures
[
int
(
0
)].
Load
(
int3
((
int
(
0
)).
xx
,
int
(
0
)));
}