commit | 7706800568c8f76b887431461d3988dfdfecb0f3 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Jan 16 03:07:29 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 16 03:07:29 2024 +0000 |
tree | 9c1e9fefd34e9c843070e57c291d5c29b961f428 | |
parent | fbabce4ec77f087877e12e5ee9b3e0dea80ec08d [diff] |
Roll DirectX Shader Compiler from 28fb8fb52cad to 2f00209c2c11 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/28fb8fb52cad..2f00209c2c11 2024-01-15 53908460+SteveUrquhart@users.noreply.github.com [SPIRV] Generate OpSource for All Includes (#6094) 2024-01-15 alpanteleev@nvidia.com [SPIRV] Fix the code generated for dot4add_u8packed and dot4add_i8packed (#6097) 2024-01-15 brioche@google.com sema: gracefully reject 0-sized IO patch (#6138) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC lokokung@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: lokokung@google.com Change-Id: I530e4a2676769071eab0d0f55446d97f798c1157 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/169820 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.