commit | 138d5b7b9f6f2e394b95b040ffd7b041cbba7831 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jun 15 08:42:46 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 15 08:42:46 2023 +0000 |
tree | 7b9603c03e171210942a924df2f875cb633e3a51 | |
parent | 9f085fdc9c228f861acdd3ac88ad48652c1d3edf [diff] |
[tint] Move 'using namespace' into anonymous namespace This avoids ambiguous overloads when system headers define something with the same name as the imported namespace. Change-Id: Icb32783ab89e7aa1076a4e292c6a6ef74b5529e9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/137062 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.