commit | 1416b18116faab4b1e1349f0de58d792edd24bab | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jun 08 20:29:30 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 08 20:29:30 2023 +0000 |
tree | f79d256c2f287f86e7fb4c5e6b19ab7f44209960 | |
parent | bed3fe068c18e42a2b832145e0caac7c6b666928 [diff] |
[tint][type] Add Scalar base class. Take advantage of the RTTI system where we can. Change-Id: I59c1e55f49b45b375df53c31c80e5f888302b7e5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/136600 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.