blob: 5543bd0ee737c4dcf667a7a41b223e00ea0c7bf8 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_1 {
float4 value [[position]] [[invariant]];
};
vertex tint_symbol_1 tint_symbol() {
tint_symbol_1 const tint_symbol_2 = {.value=float4()};
return tint_symbol_2;
}