| cbuffer cbuffer_x_6 : register(b0, space0) { |
| uint4 x_6[5]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| int count0 = 0; |
| int count1 = 0; |
| int i = 0; |
| const int x_29 = asint(x_6[2].x); |
| count0 = x_29; |
| const int x_31 = asint(x_6[2].x); |
| count1 = x_31; |
| const int x_33 = asint(x_6[2].x); |
| i = x_33; |
| while (true) { |
| const int x_38 = i; |
| const int x_40 = asint(x_6[4].x); |
| if ((x_38 < x_40)) { |
| } else { |
| break; |
| } |
| switch(i) { |
| case 0: |
| case 1: { |
| count0 = (count0 + 1); |
| /* fallthrough */ |
| } |
| case 2: |
| case 3: { |
| count1 = (count1 + 1); |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| { |
| i = (i + 1); |
| } |
| } |
| const int x_53 = count1; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_55 = asint(x_6[scalar_offset / 4][scalar_offset % 4]); |
| if ((x_53 == x_55)) { |
| const int x_61 = asint(x_6[3].x); |
| const int x_64 = asint(x_6[2].x); |
| const int x_67 = asint(x_6[2].x); |
| const int x_70 = asint(x_6[3].x); |
| x_GLF_color = float4(float(x_61), float(x_64), float(x_67), float(x_70)); |
| } else { |
| const int x_74 = asint(x_6[2].x); |
| const float x_75 = float(x_74); |
| x_GLF_color = float4(x_75, x_75, x_75, x_75); |
| } |
| const int x_77 = count0; |
| const int x_79 = asint(x_6[1].x); |
| if ((x_77 != x_79)) { |
| const int x_84 = asint(x_6[2].x); |
| const float x_85 = float(x_84); |
| x_GLF_color = float4(x_85, x_85, x_85, x_85); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |