| SKIP: FAILED |
| |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn GLF_live6mand_() -> vec3<f32> { |
| return mix(bitcast<vec3<f32>>(vec3<u32>(38730u, 63193u, 63173u)), vec3<f32>(463.0, 4.0, 0.0), vec3<f32>(2.0, 2.0, 2.0)); |
| } |
| |
| fn main_1() { |
| let x_27 : vec3<f32> = GLF_live6mand_(); |
| x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0); |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |
| |
| Failed to generate: error: Unable to do bitcast to type __vec_3__f32 |