struct frexp_result_f32_1 { | |
float fract; | |
int exp; | |
}; | |
struct frexp_result_f32 { | |
float f; | |
}; | |
static frexp_result_f32 a = (frexp_result_f32)0; | |
static const frexp_result_f32_1 c = {0.5f, 1}; | |
static frexp_result_f32_1 b = c; | |
struct tint_symbol { | |
float4 value : SV_Target0; | |
}; | |
float4 main_inner() { | |
return float4(a.f, b.fract, 0.0f, 0.0f); | |
} | |
tint_symbol main() { | |
float4 inner_result = main_inner(); | |
tint_symbol wrapper_result = (tint_symbol)0; | |
wrapper_result.value = inner_result; | |
return wrapper_result; | |
} |