struct S { | |
float f; | |
}; | |
ByteAddressBuffer tint_symbol : register(t0); | |
RWByteAddressBuffer tint_symbol_1 : register(u1); | |
void tint_symbol_1_store(uint offset, S value) { | |
tint_symbol_1.Store((offset + 0u), asuint(value.f)); | |
} | |
S tint_symbol_load(uint offset) { | |
S tint_symbol_2 = {asfloat(tint_symbol.Load((offset + 0u)))}; | |
return tint_symbol_2; | |
} | |
[numthreads(1, 1, 1)] | |
void main() { | |
tint_symbol_1_store(0u, tint_symbol_load(0u)); | |
return; | |
} |