blob: 0d5b7c7244ca23b076c4a90e7bdd1969ccbbb13e [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_0b0a1b() {
var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(1.0f), 1.0f, vec2<i32>(1i));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_0b0a1b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_0b0a1b();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_0b0a1b();
}