blob: 3043b1ba29c1fd678f7375e48e5e93341ef044b9 [file] [log] [blame]
Texture2DArray<float4> arg_0 : register(t0, space1);
RWByteAddressBuffer prevent_dce : register(u0, space2);
void textureDimensions_3fc3dc() {
uint arg_1 = 1u;
uint4 tint_tmp;
arg_0.GetDimensions(arg_1, tint_tmp.x, tint_tmp.y, tint_tmp.z, tint_tmp.w);
uint2 res = tint_tmp.xy;
prevent_dce.Store2(0u, asuint(res));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureDimensions_3fc3dc();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureDimensions_3fc3dc();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureDimensions_3fc3dc();
return;
}