| #version 310 es |
| |
| ivec4 tint_unpack_4xi8(uint a) { |
| uvec4 a_vec4u = uvec4(a); |
| ivec4 a_vec4i = ivec4((a_vec4u << uvec4(24u, 16u, 8u, 0u))); |
| return (a_vec4i >> uvec4(24u)); |
| } |
| |
| layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| ivec4 inner; |
| } prevent_dce; |
| |
| void unpack4xI8_830900() { |
| uint arg_0 = 1u; |
| ivec4 res = tint_unpack_4xi8(arg_0); |
| prevent_dce.inner = res; |
| } |
| |
| vec4 vertex_main() { |
| unpack4xI8_830900(); |
| return vec4(0.0f); |
| } |
| |
| void main() { |
| gl_PointSize = 1.0; |
| vec4 inner_result = vertex_main(); |
| gl_Position = inner_result; |
| gl_Position.y = -(gl_Position.y); |
| gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); |
| return; |
| } |
| #version 310 es |
| precision highp float; |
| |
| ivec4 tint_unpack_4xi8(uint a) { |
| uvec4 a_vec4u = uvec4(a); |
| ivec4 a_vec4i = ivec4((a_vec4u << uvec4(24u, 16u, 8u, 0u))); |
| return (a_vec4i >> uvec4(24u)); |
| } |
| |
| layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| ivec4 inner; |
| } prevent_dce; |
| |
| void unpack4xI8_830900() { |
| uint arg_0 = 1u; |
| ivec4 res = tint_unpack_4xi8(arg_0); |
| prevent_dce.inner = res; |
| } |
| |
| void fragment_main() { |
| unpack4xI8_830900(); |
| } |
| |
| void main() { |
| fragment_main(); |
| return; |
| } |
| #version 310 es |
| |
| ivec4 tint_unpack_4xi8(uint a) { |
| uvec4 a_vec4u = uvec4(a); |
| ivec4 a_vec4i = ivec4((a_vec4u << uvec4(24u, 16u, 8u, 0u))); |
| return (a_vec4i >> uvec4(24u)); |
| } |
| |
| layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| ivec4 inner; |
| } prevent_dce; |
| |
| void unpack4xI8_830900() { |
| uint arg_0 = 1u; |
| ivec4 res = tint_unpack_4xi8(arg_0); |
| prevent_dce.inner = res; |
| } |
| |
| void compute_main() { |
| unpack4xI8_830900(); |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| compute_main(); |
| return; |
| } |