commit | 1468185602bca21d4f2a42a8d014debc9ec4a483 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Jan 31 18:11:33 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 31 18:11:33 2023 +0000 |
tree | e04e82a957e75602f2019279e18fb01f21a855b9 | |
parent | 860d9212d8741c996bd9b6ecf6835600ac82540c [diff] |
Kokoro: Use ninja.bat on Windows Change-Id: I224042fbc1d9dd0759efb97887e472475fd04bf9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117889 Kokoro: Ben Clayton <bclayton@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.