commit | 1486f2016e734d4e0d26f3f94e9833d73299d9d5 | [log] [tgz] |
---|---|---|
author | Hao Li <hao.x.li@intel.com> | Thu May 16 01:16:34 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 16 01:16:34 2024 +0000 |
tree | 4f61f47a87e6c8b4570f83599c22adbe24f09799 | |
parent | c3a2680a91a288f301559ea37043287073bef669 [diff] |
Validate 3d texture view cannot be resolve targets WebGPU Spec is changed to disallow 3d texture view used as resolve targets. Bug: 340363660 Change-Id: Idc16a5ab7b9ebee73ae6ef5804ff4fe77ad85b69 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/188200 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Hao Li <hao.x.li@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.