commit | 17a8b4e81e2f1e97d1fe2949685201dec3020cd1 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Sat Aug 19 00:19:51 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Aug 19 00:19:51 2023 +0000 |
tree | 44adbcd9aae527d8d0d585b3a2aaf3d5c907662f | |
parent | 490ed7a62aeef93035baedd7ec9471c341442ccc [diff] |
Implement SharedTextureMemory and SharedFence on Metal Bug: dawn:1745 Change-Id: I150244f45e01c12a0d62264c0ea68ed11b0d7c19 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/142403 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.