commit | df2ae16e596c83d419cfecdd5e77ffe2dc5bfac5 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Mon Jan 13 08:48:53 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Jan 13 08:48:53 2020 +0000 |
tree | 9b8d132df71dacac0f408dfea0be7348c6a87482 | |
parent | 69c68d01b2420e77283166ffcc7ddb4b0fbc2505 [diff] |
Enable ComputeCopyStorageBufferTests.SizedArrayOfStruct on D3D12 Now ComputeCopyStorageBufferTests.SizedArrayOfStruct can pass on all backends with the fix in the latest SPIRV-Cross. BUG=chromium:1037829 TEST=dawn_end2end_tests Change-Id: I20103c3b0848da394e82912f59548a71a3273ac1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15020 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.