commit | 15d2710c84b3420bd20da25b8ccbe5681521df84 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jan 23 13:07:09 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 23 13:07:09 2024 +0000 |
tree | e636f51e2a9109152dff8d568302ea0a2547a983 | |
parent | e72b4393dff93d1b77c6a5dd29764754d7cbdfac [diff] |
Remove data returned from `TextureBuiltinFromUniform` transform. This CL updates the tint/dawn API to remove the data returned from the `TextureBuiltinFromUniform` transform. A new API is added to the inspector which Dawn can use to query the same information. Dawn then provides tint with a list of binding points in the order to place them in the generated UBO. Change-Id: I7049ff07f0d55766206f73f7c07ad2df383f5c2d Bug: dawn:1299 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/168900 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org> Reviewed-by: Shrek Shao <shrekshao@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.