|  | // Copyright 2024 The Dawn & Tint Authors | 
|  | // | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are met: | 
|  | // | 
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|  | // | 
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|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
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|  |  | 
|  | #ifndef SRC_TINT_LANG_CORE_IO_ATTRIBUTES_H_ | 
|  | #define SRC_TINT_LANG_CORE_IO_ATTRIBUTES_H_ | 
|  |  | 
|  | #include <cstdint> | 
|  | #include <optional> | 
|  |  | 
|  | #include "src/tint/lang/core/builtin_value.h" | 
|  | #include "src/tint/lang/core/interpolation.h" | 
|  |  | 
|  | namespace tint::core { | 
|  |  | 
|  | /// Attributes that can be applied to an object that will be used for shader IO. | 
|  | struct IOAttributes { | 
|  | /// The value of a `@location` attribute. | 
|  | std::optional<uint32_t> location; | 
|  | /// The value of a `@blend_src` attribute. | 
|  | std::optional<uint32_t> blend_src; | 
|  | /// The value of a `@color` attribute. | 
|  | std::optional<uint32_t> color; | 
|  | /// The value of a `@builtin` attribute. | 
|  | std::optional<core::BuiltinValue> builtin; | 
|  | /// The values of a `@interpolate` attribute. | 
|  | std::optional<core::Interpolation> interpolation; | 
|  | /// True if the object is annotated with `@invariant`. | 
|  | bool invariant = false; | 
|  | }; | 
|  |  | 
|  | }  // namespace tint::core | 
|  |  | 
|  | #endif  // SRC_TINT_LANG_CORE_IO_ATTRIBUTES_H_ |