Expand VUID-vkUpdateDescriptorSets-None-03047 flake suppression
This isn't just failing on Windows Intel but also Windows Nvidia.
Bug: dawn:1617
Change-Id: I9cd492512df4118161deabb9cf3f97eee29c60d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116879
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
diff --git a/src/dawn/tests/end2end/BindGroupTests.cpp b/src/dawn/tests/end2end/BindGroupTests.cpp
index d2f617b..06859c2 100644
--- a/src/dawn/tests/end2end/BindGroupTests.cpp
+++ b/src/dawn/tests/end2end/BindGroupTests.cpp
@@ -1231,9 +1231,8 @@
TEST_P(BindGroupTests, ArbitraryBindingNumbers) {
// TODO(crbug.com/dawn/736): Test output is wrong with D3D12 + WARP.
DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsWARP());
- // TODO(crbug.com/dawn/1617): VUID-vkUpdateDescriptorSets-None-03047 on UHD630
- // driver 31.0.101.2111
- DAWN_SUPPRESS_TEST_IF(IsWindows() && IsVulkan() && IsIntel());
+ // TODO(crbug.com/dawn/1617): VUID-vkUpdateDescriptorSets-None-03047 on Windows
+ DAWN_SUPPRESS_TEST_IF(IsWindows() && IsVulkan() && IsBackendValidationEnabled());
utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize);