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var
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vector.spvasm.expected.ir.msl
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#include
<metal_stdlib>
using
namespace
metal
;
void
main_1
()
{
float3 v
=
float3
(
0.0f
);
float
const
x_14
=
v
[
1u
];
float2
const
x_17
=
v
.
xz
;
float3
const
x_19
=
v
.
xzy
;
}
kernel
void
tint_symbol
()
{
main_1
();
}