commit | 1753adf84ae4320ae7aa6c921d4825cffe4888ef | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Apr 25 13:36:22 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 25 13:36:22 2025 -0700 |
tree | 940c5ae27a5ee0e7f6d628d94ab07963d1c0dd35 | |
parent | c7c20452a0dbb951bf5e37d4908d800aff215909 [diff] |
Roll DirectX Shader Compiler from 624665f3987d to 8209d53f0ef0 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/624665f3987d..8209d53f0ef0 2025-04-25 smoll@nvidia.com Fix static member call instantiation (#7377) 2025-04-25 smoll@nvidia.com [SER] Validate MakeMiss (#7372) 2025-04-25 smoll@nvidia.com [SER] Validate HitObject accessors (#7371) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC cwallez@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: cwallez@google.com Change-Id: Ic3178f5fb8489aa6ffe6ef96ff834f1f36d490b3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/239157 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.