| RWByteAddressBuffer s : register(u0); | |
| void main() { | |
| float signed_literal[4] = (float[4])0; | |
| float unsigned_literal[4] = (float[4])0; | |
| float signed_constant[4] = (float[4])0; | |
| float unsigned_constant[4] = (float[4])0; | |
| float shr_const_expr[4] = (float[4])0; | |
| float v[4] = signed_literal; | |
| unsigned_literal = v; | |
| float v_1[4] = signed_literal; | |
| signed_constant = v_1; | |
| float v_2[4] = signed_literal; | |
| unsigned_constant = v_2; | |
| float v_3[4] = signed_literal; | |
| shr_const_expr = v_3; | |
| s.Store(0u, asuint(((((signed_literal[0u] + unsigned_literal[0u]) + signed_constant[0u]) + unsigned_constant[0u]) + shr_const_expr[0u]))); | |
| } | |