| // Copyright 2021 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/tests/unittests/validation/ValidationTest.h" | |
| #include "dawn/utils/WGPUHelpers.h" | |
| class QueueWriteBufferValidationTest : public ValidationTest { | |
| private: | |
| void SetUp() override { | |
| ValidationTest::SetUp(); | |
| queue = device.GetQueue(); | |
| } | |
| protected: | |
| wgpu::Buffer CreateBuffer(uint64_t size) { | |
| wgpu::BufferDescriptor descriptor; | |
| descriptor.size = size; | |
| descriptor.usage = wgpu::BufferUsage::CopyDst; | |
| return device.CreateBuffer(&descriptor); | |
| } | |
| wgpu::Queue queue; | |
| }; | |
| // Test the success case for WriteBuffer | |
| TEST_F(QueueWriteBufferValidationTest, Success) { | |
| wgpu::Buffer buf = CreateBuffer(4); | |
| uint32_t foo = 0x01020304; | |
| queue.WriteBuffer(buf, 0, &foo, sizeof(foo)); | |
| } | |
| // Test error case for WriteBuffer out of bounds | |
| TEST_F(QueueWriteBufferValidationTest, OutOfBounds) { | |
| wgpu::Buffer buf = CreateBuffer(4); | |
| uint32_t foo[2] = {0, 0}; | |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, foo, 8)); | |
| } | |
| // Test error case for WriteBuffer out of bounds with an overflow | |
| TEST_F(QueueWriteBufferValidationTest, OutOfBoundsOverflow) { | |
| wgpu::Buffer buf = CreateBuffer(1024); | |
| uint32_t foo[2] = {0, 0}; | |
| // An offset that when added to "4" would overflow to be zero and pass validation without | |
| // overflow checks. | |
| uint64_t offset = uint64_t(int64_t(0) - int64_t(4)); | |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, offset, foo, 4)); | |
| } | |
| // Test error case for WriteBuffer with the wrong usage | |
| TEST_F(QueueWriteBufferValidationTest, WrongUsage) { | |
| wgpu::BufferDescriptor descriptor; | |
| descriptor.size = 4; | |
| descriptor.usage = wgpu::BufferUsage::Vertex; | |
| wgpu::Buffer buf = device.CreateBuffer(&descriptor); | |
| uint32_t foo = 0; | |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &foo, sizeof(foo))); | |
| } | |
| // Test WriteBuffer with unaligned size | |
| TEST_F(QueueWriteBufferValidationTest, UnalignedSize) { | |
| wgpu::Buffer buf = CreateBuffer(4); | |
| uint16_t value = 123; | |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value))); | |
| } | |
| // Test WriteBuffer with unaligned offset | |
| TEST_F(QueueWriteBufferValidationTest, UnalignedOffset) { | |
| wgpu::Buffer buf = CreateBuffer(8); | |
| uint32_t value = 0x01020304; | |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 2, &value, sizeof(value))); | |
| } | |
| // Test WriteBuffer with destroyed buffer | |
| TEST_F(QueueWriteBufferValidationTest, DestroyedBuffer) { | |
| wgpu::Buffer buf = CreateBuffer(4); | |
| buf.Destroy(); | |
| uint32_t value = 0; | |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value))); | |
| } | |
| // Test WriteBuffer with mapped buffer | |
| TEST_F(QueueWriteBufferValidationTest, MappedBuffer) { | |
| // mappedAtCreation | |
| { | |
| wgpu::BufferDescriptor descriptor; | |
| descriptor.size = 4; | |
| descriptor.usage = wgpu::BufferUsage::CopyDst; | |
| descriptor.mappedAtCreation = true; | |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); | |
| uint32_t value = 0; | |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buffer, 0, &value, sizeof(value))); | |
| } | |
| // MapAsync | |
| { | |
| wgpu::BufferDescriptor descriptor; | |
| descriptor.size = 4; | |
| descriptor.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::MapRead; | |
| wgpu::Buffer buf = device.CreateBuffer(&descriptor); | |
| buf.MapAsync(wgpu::MapMode::Read, 0, 4, wgpu::CallbackMode::AllowProcessEvents, | |
| [](wgpu::MapAsyncStatus, const char*) {}); | |
| uint32_t value = 0; | |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value))); | |
| } | |
| } |