SKIP: FAILED | |
#version 310 es | |
struct VSOut { | |
vec4 pos; | |
}; | |
void foo(inout VSOut tint_symbol) { | |
vec4 pos = vec4(1.0f, 2.0f, 3.0f, 4.0f); | |
tint_symbol.pos = pos; | |
} | |
VSOut main() { | |
VSOut tint_symbol = VSOut(vec4(0.0f)); | |
foo(tint_symbol); | |
return tint_symbol; | |
} | |
error: Error parsing GLSL shader: | |
ERROR: 0:11: 'structure' : entry point cannot return a value | |
ERROR: 0:11: '' : compilation terminated | |
ERROR: 2 compilation errors. No code generated. | |
tint executable returned error: exit status 1 |