blob: 18350bca256be41d944567680ea8bf3b80a38ba2 [file] [log] [blame]
SKIP: INVALID
#version 310 es
precision highp float;
precision highp int;
vec4 main(vec4 fbf_1, vec4 fbf_3) {
return (fbf_1 + fbf_3);
}
error: Error parsing GLSL shader:
ERROR: 0:6: 'main' : function cannot take any parameter(s)
ERROR: 0:6: 'float' : entry point cannot return a value
ERROR: 0:6: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1