blob: 8c822f61bc8393b36dbe70fc53ec3ab51ffed3de [file] [log] [blame]
#version 310 es
struct S {
mat4 a;
};
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
S tint_symbol;
} v_1;
void foo() {
v_1.tint_symbol.a = (v_1.tint_symbol.a - mat4(vec4(0.0f), vec4(0.0f), vec4(0.0f), vec4(0.0f)));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
}