blob: 0f9cde2157f47bd0332ffb87c034f3486d1c8ece [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct main_out {
uint x_2_1;
uint x_4_1;
};
precision highp float;
precision highp int;
uint x_1 = 0u;
uint x_2 = 0u;
uint x_3 = 0u;
uint x_4 = 0u;
void main_1() {
}
main_out main(uint x_1_param, uint x_3_param) {
x_1 = x_1_param;
x_3 = x_3_param;
main_1();
return main_out(x_2, x_4);
}
error: Error parsing GLSL shader:
ERROR: 0:17: 'main' : function cannot take any parameter(s)
ERROR: 0:17: 'structure' : entry point cannot return a value
ERROR: 0:17: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1