commit | 183df9d24ef84d2e36b11cd5ae35796e81ad5dc5 | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Fri Dec 16 05:41:06 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Dec 16 05:41:06 2022 +0000 |
tree | 0161e5ed00a68908e838ebdfefb65ae6ec3d0e8c | |
parent | 0be08d8b887e56f49d32aac60970287b07afe01d [diff] |
Implement External Texture Crop Functionality Adds to the External Texture shader transform to allow cropping. Tests included. Bug: chromium:1316671 Change-Id: Id0ec9acac22a0968ba6847d6ead9cf5084eaca88 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113281 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.