commit | b1b0e122d0bb472032a8b70f5da93b7479848e4c | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Mon Aug 11 09:17:48 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Aug 11 09:17:48 2025 -0700 |
tree | b186c56ba8e1b1c0512512cb5a0560e5cc4f109b | |
parent | 6b79284bd854e3bdcc7fad3554c1fffce8a8039b [diff] |
Kotlin: Bundle sources with the library. Desipte `sourceSets` in `build.gradle` we weren't bundling sources. This refers to the dev-facing Kotlin, and it's immensely useful to get this info because it includes defaults for structures and method parameters. It's 72KB currently which compresses to 50KB. Bug: 437492284 Test: ./gradlew publishToMavenLocal`, then look for `~/.m2/repository/net/android/webgpu/1.1.34/webgpu-1.1.34-sources.jar` Change-Id: I51e9fadd8d6095f473ab693e9453ca718d6c1276 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/256615 Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: Nikita Gupta <nikigupta@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.