blob: b89b32731c8aa948da9930775f1bcd0e37bef0e5 [file] [log] [blame]
@vertex
fn main() -> @builtin(position) vec4<f32> {
var light : vec3<f32> = vec3<f32>(1.200000048, 1.0, 2.0);
var negative_light : vec3<f32> = -(light);
return vec4<f32>();
}