commit | b52dc7db568181e0938163ffe4df632f82c990e2 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Jul 08 21:00:13 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jul 08 21:00:13 2024 +0000 |
tree | 992de463945f164df2fea4d8de678cbbf4502939 | |
parent | 956c058bb26c20a3f47817a0fb4d9bd51c3f46ba [diff] |
[hlsl] Stub uniform support to HLSL IR backend. This CL moves the DecomposeMemoryAccess transform to the DecomposeStorageAccess transform and creates a DecomposeUniformAccess transform to handle uniform buffers. The uniform buffers are updated to have the correct array type, with the printer logic removed. Bug: 349867642 Change-Id: Ic55387d0ae8d56270fce1d2b7eb76beeb0771731 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/197034 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.