commit | 18e2ba1884de2f1900fd0963e8dc70d799059855 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Mon Feb 12 20:53:04 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Feb 12 20:53:04 2024 +0000 |
tree | 013522cc58beda31d91e9b9ae282b2596ff47482 | |
parent | eb656d25d7202b09990db5402ad74931e4472c3f [diff] |
expectations.txt: triage some issues Went through the "intel.*target-cpu-32.*win10" issues and triaged them. Most were OOMs, which I suspect will be fixed by bclayton's recent changes to Tint to address these. Moved some Android ones that are also unexpectedly passing now. Change-Id: I5e26c3c501d421eaea6c1897f1bbb56c8c9ac2df Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/174681 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.