blob: eb6df7379459fe67747bc50b5c8717bbd5522049 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32sint, write>;
fn textureNumLayers_59eb57() {
var res : u32 = textureNumLayers(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLayers_59eb57();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureNumLayers_59eb57();
}
@compute @workgroup_size(1)
fn compute_main() {
textureNumLayers_59eb57();
}