| struct BST { |
| data : i32, |
| leftIndex : i32, |
| rightIndex : i32, |
| } |
| |
| struct QuicksortObject { |
| numbers : array<i32, 10u>, |
| } |
| |
| struct buf0 { |
| injectionSwitch : vec2<f32>, |
| } |
| |
| var<private> obj : QuicksortObject; |
| |
| var<private> tree : array<BST, 10u>; |
| |
| @group(0) @binding(0) var<uniform> x_50 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn makeTreeNode_struct_BST_i1_i1_i11_i1_(node : ptr<function, BST>, data : ptr<function, i32>) { |
| let x_208 : i32 = *(data); |
| (*(node)).data = x_208; |
| (*(node)).leftIndex = -1; |
| (*(node)).rightIndex = -1; |
| return; |
| } |
| |
| fn insert_i1_i1_(treeIndex : ptr<function, i32>, data_1 : ptr<function, i32>) { |
| var baseIndex : i32; |
| var param : BST; |
| var param_1 : i32; |
| var param_2 : BST; |
| var param_3 : i32; |
| baseIndex = 0; |
| loop { |
| let x_217 : i32 = baseIndex; |
| let x_218 : i32 = *(treeIndex); |
| if ((x_217 <= x_218)) { |
| } else { |
| break; |
| } |
| let x_221 : i32 = *(data_1); |
| let x_222 : i32 = baseIndex; |
| let x_224 : i32 = tree[x_222].data; |
| if ((x_221 <= x_224)) { |
| let x_229 : i32 = baseIndex; |
| let x_231 : i32 = tree[x_229].leftIndex; |
| if ((x_231 == -1)) { |
| let x_236 : i32 = baseIndex; |
| let x_237 : i32 = *(treeIndex); |
| tree[x_236].leftIndex = x_237; |
| let x_239 : i32 = *(treeIndex); |
| let x_241 : BST = tree[x_239]; |
| param = x_241; |
| let x_242 : i32 = *(data_1); |
| param_1 = x_242; |
| makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param), &(param_1)); |
| let x_244 : BST = param; |
| tree[x_239] = x_244; |
| return; |
| } else { |
| let x_246 : i32 = baseIndex; |
| let x_248 : i32 = tree[x_246].leftIndex; |
| baseIndex = x_248; |
| continue; |
| } |
| } else { |
| let x_249 : i32 = baseIndex; |
| let x_251 : i32 = tree[x_249].rightIndex; |
| if ((x_251 == -1)) { |
| let x_256 : i32 = baseIndex; |
| let x_257 : i32 = *(treeIndex); |
| tree[x_256].rightIndex = x_257; |
| let x_259 : i32 = *(treeIndex); |
| let x_261 : BST = tree[x_259]; |
| param_2 = x_261; |
| let x_262 : i32 = *(data_1); |
| param_3 = x_262; |
| makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_2), &(param_3)); |
| let x_264 : BST = param_2; |
| tree[x_259] = x_264; |
| return; |
| } else { |
| let x_266 : i32 = baseIndex; |
| let x_268 : i32 = tree[x_266].rightIndex; |
| baseIndex = x_268; |
| continue; |
| } |
| } |
| } |
| return; |
| } |
| |
| fn identity_i1_(a : ptr<function, i32>) -> i32 { |
| let x_202 : i32 = *(a); |
| let x_203 : i32 = *(a); |
| obj.numbers[x_202] = x_203; |
| let x_206 : i32 = obj.numbers[2]; |
| return x_206; |
| } |
| |
| fn search_i1_(t : ptr<function, i32>) -> i32 { |
| var index : i32; |
| var currentNode : BST; |
| var x_270 : i32; |
| index = 0; |
| loop { |
| let x_275 : i32 = index; |
| if ((x_275 != -1)) { |
| } else { |
| break; |
| } |
| let x_278 : i32 = index; |
| let x_280 : BST = tree[x_278]; |
| currentNode = x_280; |
| let x_282 : i32 = currentNode.data; |
| let x_283 : i32 = *(t); |
| if ((x_282 == x_283)) { |
| let x_287 : i32 = *(t); |
| return x_287; |
| } |
| let x_288 : i32 = *(t); |
| let x_290 : i32 = currentNode.data; |
| if ((x_288 > x_290)) { |
| let x_296 : i32 = currentNode.rightIndex; |
| x_270 = x_296; |
| } else { |
| let x_298 : i32 = currentNode.leftIndex; |
| x_270 = x_298; |
| } |
| let x_299 : i32 = x_270; |
| index = x_299; |
| } |
| return -1; |
| } |
| |
| fn main_1() { |
| var treeIndex_1 : i32; |
| var param_4 : BST; |
| var param_5 : i32; |
| var param_6 : i32; |
| var param_7 : i32; |
| var param_8 : i32; |
| var param_9 : i32; |
| var param_10 : i32; |
| var param_11 : i32; |
| var param_12 : i32; |
| var param_13 : i32; |
| var param_14 : i32; |
| var param_15 : i32; |
| var param_16 : i32; |
| var param_17 : i32; |
| var param_18 : i32; |
| var param_19 : i32; |
| var param_20 : i32; |
| var param_21 : i32; |
| var param_22 : i32; |
| var param_23 : i32; |
| var pp : i32; |
| var looplimiter0 : i32; |
| var i : i32; |
| var param_24 : i32; |
| var count : i32; |
| var i_1 : i32; |
| var result : i32; |
| var param_25 : i32; |
| treeIndex_1 = 0; |
| let x_101 : BST = tree[0]; |
| param_4 = x_101; |
| param_5 = 9; |
| makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_4), &(param_5)); |
| let x_103 : BST = param_4; |
| tree[0] = x_103; |
| let x_105 : i32 = treeIndex_1; |
| treeIndex_1 = (x_105 + 1); |
| let x_107 : i32 = treeIndex_1; |
| param_6 = x_107; |
| param_7 = 5; |
| insert_i1_i1_(&(param_6), &(param_7)); |
| let x_109 : i32 = treeIndex_1; |
| treeIndex_1 = (x_109 + 1); |
| let x_111 : i32 = treeIndex_1; |
| param_8 = x_111; |
| param_9 = 12; |
| insert_i1_i1_(&(param_8), &(param_9)); |
| let x_113 : i32 = treeIndex_1; |
| treeIndex_1 = (x_113 + 1); |
| let x_115 : i32 = treeIndex_1; |
| param_10 = x_115; |
| param_11 = 15; |
| insert_i1_i1_(&(param_10), &(param_11)); |
| let x_117 : i32 = treeIndex_1; |
| treeIndex_1 = (x_117 + 1); |
| let x_119 : i32 = treeIndex_1; |
| param_12 = x_119; |
| param_13 = 7; |
| insert_i1_i1_(&(param_12), &(param_13)); |
| let x_121 : i32 = treeIndex_1; |
| treeIndex_1 = (x_121 + 1); |
| let x_123 : i32 = treeIndex_1; |
| param_14 = x_123; |
| param_15 = 8; |
| insert_i1_i1_(&(param_14), &(param_15)); |
| let x_125 : i32 = treeIndex_1; |
| treeIndex_1 = (x_125 + 1); |
| let x_127 : i32 = treeIndex_1; |
| param_16 = x_127; |
| param_17 = 2; |
| insert_i1_i1_(&(param_16), &(param_17)); |
| let x_129 : i32 = treeIndex_1; |
| treeIndex_1 = (x_129 + 1); |
| let x_131 : i32 = treeIndex_1; |
| param_18 = x_131; |
| param_19 = 6; |
| insert_i1_i1_(&(param_18), &(param_19)); |
| let x_133 : i32 = treeIndex_1; |
| treeIndex_1 = (x_133 + 1); |
| let x_135 : i32 = treeIndex_1; |
| param_20 = x_135; |
| param_21 = 17; |
| insert_i1_i1_(&(param_20), &(param_21)); |
| let x_137 : i32 = treeIndex_1; |
| treeIndex_1 = (x_137 + 1); |
| let x_139 : i32 = treeIndex_1; |
| param_22 = x_139; |
| param_23 = 13; |
| insert_i1_i1_(&(param_22), &(param_23)); |
| pp = 0; |
| looplimiter0 = 0; |
| i = 0; |
| loop { |
| let x_145 : i32 = i; |
| if ((x_145 < 10000)) { |
| } else { |
| break; |
| } |
| let x_148 : i32 = looplimiter0; |
| let x_150 : f32 = x_50.injectionSwitch.y; |
| if ((x_148 >= i32(x_150))) { |
| let x_156 : f32 = x_50.injectionSwitch.y; |
| param_24 = (1 + i32(x_156)); |
| let x_159 : i32 = identity_i1_(&(param_24)); |
| pp = x_159; |
| break; |
| } |
| let x_160 : i32 = looplimiter0; |
| looplimiter0 = (x_160 + 1); |
| |
| continuing { |
| let x_162 : i32 = i; |
| i = (x_162 + 1); |
| } |
| } |
| let x_164 : i32 = pp; |
| if ((x_164 != 2)) { |
| return; |
| } |
| count = 0; |
| i_1 = 0; |
| loop { |
| let x_172 : i32 = i_1; |
| if ((x_172 < 20)) { |
| } else { |
| break; |
| } |
| let x_175 : i32 = i_1; |
| param_25 = x_175; |
| let x_176 : i32 = search_i1_(&(param_25)); |
| result = x_176; |
| let x_177 : i32 = i_1; |
| switch(x_177) { |
| case 2, 5, 6, 7, 8, 9, 12, 13, 15, 17: { |
| let x_187 : i32 = result; |
| let x_188 : i32 = i_1; |
| if ((x_187 == x_188)) { |
| let x_192 : i32 = count; |
| count = (x_192 + 1); |
| } |
| } |
| default: { |
| let x_181 : i32 = result; |
| if ((x_181 == -1)) { |
| let x_185 : i32 = count; |
| count = (x_185 + 1); |
| } |
| } |
| } |
| |
| continuing { |
| let x_194 : i32 = i_1; |
| i_1 = (x_194 + 1); |
| } |
| } |
| let x_196 : i32 = count; |
| if ((x_196 == 20)) { |
| x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0); |
| } else { |
| x_GLF_color = vec4<f32>(0.0, 0.0, 1.0, 1.0); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @fragment |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |