blob: d2d2c981f9924dcd5e99806b6bc5ccb46284fb60 [file] [log] [blame]
void round_e1bba2() {
vector<float16_t, 3> res = (float16_t(3.0h)).xxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
round_e1bba2();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
round_e1bba2();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
round_e1bba2();
return;
}