| struct strided_arr { |
| float2 el; |
| }; |
| |
| RWByteAddressBuffer ssbo : register(u0, space0); |
| |
| float2x2 arr_to_mat2x2_stride_16(strided_arr arr[2]) { |
| return float2x2(arr[0u].el, arr[1u].el); |
| } |
| |
| typedef strided_arr mat2x2_stride_16_to_arr_ret[2]; |
| mat2x2_stride_16_to_arr_ret mat2x2_stride_16_to_arr(float2x2 m) { |
| const strided_arr tint_symbol_1 = {m[0u]}; |
| const strided_arr tint_symbol_2 = {m[1u]}; |
| const strided_arr tint_symbol_3[2] = {tint_symbol_1, tint_symbol_2}; |
| return tint_symbol_3; |
| } |
| |
| strided_arr ssbo_load_1(uint offset) { |
| const strided_arr tint_symbol_4 = {asfloat(ssbo.Load2((offset + 0u)))}; |
| return tint_symbol_4; |
| } |
| |
| typedef strided_arr ssbo_load_ret[2]; |
| ssbo_load_ret ssbo_load(uint offset) { |
| strided_arr arr_1[2] = (strided_arr[2])0; |
| { |
| for(uint i = 0u; (i < 2u); i = (i + 1u)) { |
| arr_1[i] = ssbo_load_1((offset + (i * 16u))); |
| } |
| } |
| return arr_1; |
| } |
| |
| void ssbo_store_1(uint offset, strided_arr value) { |
| ssbo.Store2((offset + 0u), asuint(value.el)); |
| } |
| |
| void ssbo_store(uint offset, strided_arr value[2]) { |
| strided_arr array_1[2] = value; |
| { |
| for(uint i_1 = 0u; (i_1 < 2u); i_1 = (i_1 + 1u)) { |
| ssbo_store_1((offset + (i_1 * 16u)), array_1[i_1]); |
| } |
| } |
| } |
| |
| void f_1() { |
| const float2x2 x_15 = arr_to_mat2x2_stride_16(ssbo_load(0u)); |
| const strided_arr tint_symbol[2] = mat2x2_stride_16_to_arr(x_15); |
| ssbo_store(0u, tint_symbol); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| f_1(); |
| return; |
| } |