commit | 1a232448d25eb1ecd17b566cf1073f0fd714d6ac | [log] [tgz] |
---|---|---|
author | Bryan Bernhart <bryan.bernhart@intel.com> | Thu Mar 25 21:31:34 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Mar 25 21:31:34 2021 +0000 |
tree | 358da8d00318c89c4d350abdbca4222a9f2702be | |
parent | d9b56a02c5780dd0479281a016cc85c4b990b6a2 [diff] |
D3D12: Remove WrapSharedHandle Removes WrapSharedHandle in favor of using ExternalImageDXGI. BUG=dawn:625 Change-Id: Ibd469600959aea344e7a59557d986fc673a79727 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46020 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.