commit | 463c394905997cda256fda9f2980acd99f2de09a | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Fri Mar 13 23:51:50 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Mar 13 23:51:50 2020 +0000 |
tree | 3340000f042f2f2583408260146d292758503fba | |
parent | ae96f04c0a9ce142da191a4d7ad91d85bf3b3d58 [diff] |
Slab-allocate OpenGL bind groups Now that all backends use slab-allocated bind groups, this patch also moves the BindGroup implementation with owned-data into the Null backend. Bug: dawn:340 Change-Id: I08a952075b382008fb82f1fbab3f779cc05bc2a3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16747 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.