[dawn][emscripten] Adds new MultipleDevicesPerAdapter instance feature. - Adds handling for the enum since it was introduced but not handled in emscripten bindings. No-Try: true Change-Id: I8a67623070efa88e5be943b7abe4680193b57dba Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/251474 Commit-Queue: David Neto <dneto@google.com> Reviewed-by: David Neto <dneto@google.com> Auto-Submit: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.