commit | 1ab83b8242d1ef1e9b5b3d11d4dab05cf73bf4b8 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Aug 07 07:23:42 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 07 07:23:42 2025 -0700 |
tree | 6b60dfa026a011cabd70a3b63bad674483d18163 | |
parent | 46bc819b4a916b048cc5c502cc09f832ce79613f [diff] |
[msl] Fix lve/sve for packed vec3<bool> inside struct The type will still be a pointer when extracted from the struct via `access`, so we need to unwrap the pointer before we check for vec3<bool>. Fixed: 436823153 Change-Id: Ifb8fa0a50d607384cd0ef874e4e1a6075dd7c119 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/256294 Auto-Submit: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.